diff --git a/src/entities/Player.java b/src/entities/Player.java index 0f50aca..eb6c9a0 100644 --- a/src/entities/Player.java +++ b/src/entities/Player.java @@ -19,9 +19,9 @@ public class Player extends JPanel implements KeyListener, ActionListener { private boolean debug = true; private Image sprite; - private int x = 400; - private int y = 512; - private int spd = 1; + private int x = 320; + private int y = 400; + private int spd = 2; private int fdelay = 850; //Time in ms between shots //Movement bools @@ -43,7 +43,7 @@ public class Player extends JPanel implements KeyListener, ActionListener { sprite = icon.getImage(); setFocusable(true); addKeyListener(this); - setPreferredSize(new Dimension(800, 600)); + setPreferredSize(new Dimension(640, 480)); //Timer to set target framerate to 60 (~16ms/frame) gameTimer = new Timer(1000 / 60, this); gameTimer.start(); @@ -58,10 +58,10 @@ public class Player extends JPanel implements KeyListener, ActionListener { }); } private void updatePosition() { - if (leftPressed) x -= spd; - if (rightPressed) x += spd; - if (upPressed) y -= spd; - if (downPressed) y += spd; + if (leftPressed && x > 12) x -= spd; + if (rightPressed && x < getWidth() - sprite.getWidth(null) - 12) x += spd; + if (upPressed && y > 12) y -= spd; + if (downPressed && y < getHeight() - sprite.getHeight(null) - 12) y += spd; if (shootPressed) playerShoot(); //Update bullet positions @@ -161,6 +161,9 @@ public class Player extends JPanel implements KeyListener, ActionListener { case KeyEvent.VK_SPACE: shootPressed = false; break; + case KeyEvent.VK_ESCAPE: + System.exit(0); + break; } } diff --git a/src/main/Main.java b/src/main/Main.java index 717a357..a8720af 100644 --- a/src/main/Main.java +++ b/src/main/Main.java @@ -16,7 +16,7 @@ public class Main { mainframe.setResizable(false); mainframe.setTitle("Tank Game"); mainframe.setLocationRelativeTo(null); - mainframe.setSize(800, 600); + mainframe.setSize(640, 480); //JLabel label = new JLabel("Label test!", JLabel.CENTER); //mainframe.add(label);